Pommel Strike

Pommel Strike
Type of Feat: General / Fighter [Maneuver] Prerequisite: None Use: Selected.

Once every two rounds, instead of attacking with your sword (or similar weapon) you may attack your last attacked target with the pommel. If you hit, it does 1d4 bludgeoning damage. If the target fails a reflex saving throw he is denied his DEX bonus to AC until next round.

A creature with Uncanny Dodge or Improved Uncanny dodge only loses half the AC. If the target then fails a fortitude saving throw the he is also dazed.

Dazed creatures always lose their full DEX bonus to AC. The DC of the reflex saving throw is 10 + half your total attack bonus. The DC of the fortitude saving throw is 10 + your strength modifier. The fortitude DC increases by one when your hit dice reaches 15, 20, 25 and 30. The pommel strike is made at your highest AB but reduces your attacks by 1.