Ghost-Faced Killer

Class Description
From out of nothing the specter of death appears, an armored shadow with a brilliant blade held high. In a flash the blade falls, severing life from limb in a bloody arc. All around, screams of terror and shouts of fear erupt, as quaking hands draw blades to fight the masked murderer. His target dead, the ghost-faced killer walks calmly away as swords and fists pass harmlessly through his nearly transparent body.

Requirements
Base Attack Bonus: +5.

Feats: Improved Initiative, Power Attack.

Skills: Hide 6, Concentration 4, Intimidate 8, Move Silently 6.

Class Features
Hit Die: d8

Base Attack Bonus: High.

High Saves: Fortitude

Weapon Proficiencies: All simple and martial weapons.

Armor Proficiencies: Light, Medium, Heavy, [http://nwn2.wikia.com/wiki/Shield_proficiency Shields

Skill Points: 4 + Int modifier.

Class Skills: Bluff,Concentration, Craft Weapon, Craft Armor, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Search,Spot, Tumble.

Ghost Step
Specifics: A ghost-faced killer can become invisible for 3 rounds. At 6th level, a ghost-faced killer can become ethereal when using ghost step instead of becoming invisible. This is an instantly activated ability. The ghost-faced killer can use this ability twice per day at 1st level, 4/day at 4th level, 6/day at 7th level, and 8/day at 10th level.

Use: Selected.

Frightful Attack
Specifics: Beginning at 3rd level, a ghost-faced killer can panic onlookers and even frighten his victim to death by making a sudden strike attack. The ghost-faced killer makes a single melee attack and the victim must make a Will save (DC 10 + ghost-faced killer's class level + Cha modifier).

If the victim succeeds, she is shaken for 1 round per class level; if she fails, she dies instantly of fear. Creatures immune to mind-affecting effects, immune to fear, or with hit dice that exceed the ghost-faced killer's character level are immune to this frightful attack.

In additional, all creatures within 30 feet who see the frightful attack become shaken for 1 round per class level. A successful Will save (DC 10 + ghost-faced killer's class level + Cha modifier) negates this effect.

Use: Selected.

Ghost Sight
Starting at 10th level, a Ghost Faced Killer can see Ethereal and Invisible objexts as easily as he sees material objects and creatures. This is an instantly activated ability. The Ghost Faced Killer can used this ability 3 times per day, 10 minutes per use.