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Arterial Strike[]

Type of Feat: General
Prerequisite: Base Attack Bonus +4, Sneak attack 
Use: Selected.


If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won't stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing.

Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.

Gameplay Notes[]

Bugs[]

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