Caster Level(s): Sor / Wiz 6, Chaos 7
Innate Level: 6
School: Enchantment [Chaos]
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Large
Duration: 1 round / level
Save: Will negates
Spell Resistance: Yes

As the 4th level Confusion spell, this spell causes disorientation and severe perceptual distortion, creating indecision and the inability to take effective action. The spell affects 1d4 creatures, plus one creature per caster level. Saving throws roll are rolled vs. spell adjusted based on the target's wisdom modifier. Affected creatures either wander randomly, attack a random target, or simply stand still. Protection from Alignment and immunity vs mind affecting type of effects do not inhibit the spell.

Gameplay Notes Edit

Bugs Edit

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